(HnF) Optimized VRC Udon Beer Pong Table
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Ever wanted to play beer pong with udon, but it was always so janky? Well try out HnF Beer Pong! Using the power of the new VRChat Network update the ball updates smoothly, and ensures little drag on your network! Want to try it first? Try it in either of these worlds: Hnf Arcade: https://vrchat.com/home/world/wrld_a6c85639-6e19-4366-8f69-72b4ae657aaa Mega Hub & Avatars: https://vrchat.com/home/world/wrld_16daa129-10c7-4722-a763-4e1bd29307e8 To install this prefab you will need to first install the Creator Companion and set up a Udon Sharp world Get the Creator Companion Here: https://vrchat.com/home/download ===Installing=== Once you have Udon and Udonsharp installed, drag the HnF_BeerPong prefab into the scene, place it where ever you want, and that's it! ===Notes=== -If you want to edit the ball bounciness, simply edit the pingPongBall and Wood physics materials in the HnFScripts/PhysicsMaterial folder
Requirements
Creator Companion: https://vrchat.com/home/download
Update Information
[2021-05-25: v1.0] Initial Release [06/15/2021 v1.1] -Tweaked the physics so the ball bounces better, and doesnt lose its foward momentum -Added a fix to prevent the VRCPickUp bug where if you pick it up from your own hand it removes bounce [02/20/2024] -Added a way to make the table toggle on and off via an interact cube -Optimized the cups and bowls to have fewer polys -Made the game easier by adding a beer line the ball can hit -Made the VRCPickUp set autohold to yes if in Desktop and no if in VR. If you stop this auto set by deleting the VRCPickup reference from the ping pong ball's udon behavior (Not the VRCPickUp Component) -Made much lower rez collider for cups to lower lag when stepping through them [04/13/2023 v1.2] -Optimized scripts down to use only two scripts, and drastically reduced frequency of networked updates. -Rehauled scripts to have a much smarter physics update and pickup update.